“There’s passion and energy in the room that’s been there from the earliest days of League,” says Aletaha. Developer Valve followed suit with a formal MOBA in Dota 2 in 2013, and the two have been linked - and in competition - ever since.ĭota 2’s calling card as an esport has been its payouts: Its world championship - The International - had a prize pool of just over $40 million in 2021, with $18.2 million to the winning team.īy comparison, LoL Worlds offers only $2,225,000 split among every team that makes the tournament, with the first-place squad taking home $489,500.Riot Games expanded the MOBA genre when it released League in 2009. ![]() LoL is part of a genre called multiplayer online battle arenas (MOBA) - which was essentially invented by a Warcraft III mod called Defense of the Ancients (DotA).“I think the viewership starts to speak for itself when you see how many people are watching and engaging.” “Call it whatever you want to call it, but what we provide is the highest level of play with the most skilled players around the world,” says Global Head of LoL Esports Naz Aletaha. ![]() ![]() ![]() League of Legends esports stacks up well compared to the NFL or NBA - the two other players in the 18-34 demo. So while League of Legends esports isn’t mainstream (yet), it’s carved out a big niche in the sports world that’s only getting bigger.
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